First stereoscopic 3D computer animation, first computer
animated titles (logo)
Silent, black and white film
1) Director A. Michael Noll realised this film using a program of the Bell Laboratories. The stereoscopic films exposed one object in slightly displaced perspectives. A film realised in 1965 presented a four-dimensional hypercube as a rotating "cube-within-a-cube".
2) The animation program represent objects as lines connecting points. Three-dimensional objects were rotatable. The perspective (with overlaps) and the stereoscopic projection were constituted by programmed "formulas". The development of a sequence could be organized by instructions for transformations from one image to the next one. The program controlled the electronic beam of a cathode ray tube. Its screen was recorded by a 16 mm camera.
3) Need special 3d glasses (unknown model) to watch in stereoscopic 3d.
4) First stereoscopic videogame is SubRoc-3D (1982).
5) First stereoscopic poligonal film (although it was compilation of wireframe and poligonal animation from 1979-1984) is Magic Egg (1984) (no home 3d version) for IMAX Dome. First long (11 m.) wireframe animated stereoscopic film was We Are Born of Stars (1985) for IMAX 3D (no home 3d version, altough you can watch excerpts from it in the film "Transitions' (1986) (home 3d version available but quality is not good). Terminator 2 (1991) and Toy Story (1995) rereleased in 3d. First partly stereoscopic 3d film with CGI is "Dinosaurs and Other Amazing Creatures" (1995). First polygonal 3d short film was Marvin The Martian In The Third Dimension (1996). First 3d full length film was The Polar Express (2004).
6) In 1968, Noll (director of Computer Ballet) used 4D animation technique to produce computer animated title sequences for the commercial film short Incredible Machine (produced by Bell Labs) and the TV special The Unexplained (produced by Walt DeFaria).