Toy Story (1995)
First CGI full length feature film, first fotorealistic streets, advanced lighting
Video (4K HDR)
CGI making of video
1) Directed by John Lasseter (Pixar) (Tin Toy).
2) Took 4 years to make.
3) To sync the characters mouths and facial expressions to the actors recorded voices, animators spent week per 8 seconds of animation.
4) Used 300 computer processors to render the film to it's final design.
5) Each completed shot went into rendering on a "render farm" of 117 Sun Microsystems computers that ran 24 hours a day. Finished animation emerged in a steady drip of around three minutes a week
each frame took from 45 minutes up to 30 hours to render. The film required 800,000 machine hours
Toy Story had a large impact on the film industry with its innovative computer animation. After the film's debut, various industries were interested in the technology used for the film. Graphics chip makers desired to compute imagery similar to the film's animation for personal computers; game developers wanted to learn how to replicate the animation for video games; and robotics researchers were interested in building artificial intelligence into their machines that compared to the film's lifelike characters. Some 3D effects were too complex, or even impossible, to calculate at the time of this film; subtle tricks are used to avoid them. Examples: explosions, thus the viewer doesn't see Combat Carl's demise; hair dynamics, so Andy, Sid, and Molly all have short hair while Andy's mother's hair is always tied back in a simple-to-model pony tail; and flying water droplets, thus the viewer doesn't see any liquid when Woody dumps his burning head into a bowl of cereal.
6) Rereleased in 2009 in stereoscopic 3D (which means that it's the oldest full lenght CGI film in stereoscopic 3D) (Watch Hypercube for more).
7) Second full length CGI film is "Сassiopeia" (1996) from Brazil.
8) First CGI 3d full length film with humans as all central personages is "Night of the Headless Horseman" (1999).